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Using machinima as teaching and Learning materials: a Nepalese case study

Shrestha, Sagun orcid logoORCID: 0000-0001-9982-7275 and Harrison, Tilly (2019) Using machinima as teaching and Learning materials: a Nepalese case study. International Journal of Computer-Assisted Language Learning and Teaching, 9 (2). pp. 37-52. ISSN 2155-7098

Abstract
Machinima, screencast animated videos made in a virtual world, are still not a very well-known phenomenon, and there has been little reseach in relation to their use as a teaching material in English language classrooms. This study aimed to investigate the potential for and challenges in using machinima in the pre-intermediate English as a foreign language (EFL) classroom. Bespoke machinima were created for three classes in Nepal, and the lessons using them were observed. Two teachers and four students were given semi-structued interviews, and 20 students were asked to write a reflective note on their impression of the use of machinima. The findings of the study indicate that machinima are distinct from other materials in that they can be contextualized to address the needs, interests, and values of the learners. Student engagement is thus found to have been significantly higher.
Metadata
Item Type:Article (Published)
Refereed:Yes
Uncontrolled Keywords:Contextualized Materials; Learner’s Engagement; Machinima; Multiusers Virtual Learning Environments; Reaching and Learning Material
Subjects:Humanities > Language
Social Sciences > Educational technology
DCU Faculties and Centres:DCU Faculties and Schools > Faculty of Humanities and Social Science > School of Applied Language and Intercultural Studies
Publisher:IGI Global
Official URL:http://dx.doi.org/10.4018/IJCALLT.2019040103
Copyright Information:© 2019 IGI Global (CC-BY 4.0)
Use License:This item is licensed under a Creative Commons Attribution-NonCommercial-Share Alike 3.0 License. View License
ID Code:25110
Deposited On:11 May 2022 15:09 by Sagun Shrestha . Last Modified 11 May 2022 15:09
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